The NBA Playoffs have been a wild ride where the underdog is thriving. The New Orleans Pelicans, led by Anthony Davis, swept their first round series against the Portland Trail Blazers and are on to face off against James Harden’s Houston Rockets in Round 2 of this year’s NBA playoffs. Despite being favorites for most of the game one leg at home, New Orleans came back from down 0-2 with an unbelievable 9 point comeback victory that left fans shocked and amazed.

The “the quarry movie” is a film that follows the story of a young man who has to survive in a post-apocalyptic world. The film is directed by Steven Knight and stars Chris Hemsworth, Tom Hiddleston, and Michael Shannon.

With the 2015 release of the cult classic and award-winning game Until Dawn, Supermassive Games established a name for itself as a producer of immersive cinematic horror games. As a spiritual sequel, the company has now created The Quarry, in which you play as adolescent camp counselors who must survive Hackett’s Quarry’s horrors.

The game presents a captivating story in a movie-like format by clearly drawing influence from horror films like Scream and Friday the 13th. 

What Doesn’t Kill You Makes You Stronger: The Quarry Review

The game begins with a spooky prologue before jumping to two months after those incidents, just as the camp counselors are about to depart Hackett’s Quarry and collecting their belongings. Sadly, things happen, so they will have to stay at camp an additional night. Some of the young counselors are ecstatic about the possibility, while others—like camp director Chris Hackett—are furious and terrified.

You will alternately play as each of the nine camp counselors throughout The Quarry as they work to unravel the mystery behind Hackett’s Quarry. In traditional horror movie form, a variety of personality types are represented, including the egotistical diva, gloomy loner, and stupid jock. While some characters significantly change as the plot develops, others are just as unpleasant as they were at the beginning.

This is partially due to the fact that the councilors are divided into groups of two or three where they are allowed to interact more deeply and express themselves whatever they like. The majority of the decision is yours.

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There are some spooky moments in The Quarry, but not always. It succeeds in keeping you on the edge of your seat, however, at all times. Nobody is completely secure at Hackett’s Quarry since danger is all around you. Up until the last few chapters, the actual menace is purposefully kept a mystery.

The first two chapters drag, with the exception of the exciting introduction. Thankfully, the plot picks up speed rather fast, and towards the end of the game, you’ll get to witness the most dramatic scenes.

The Quarry’s primary gameplay elements should be recognizable to anybody who have played other Supermassive Games games. Quick-time events (QTEs), button-mashing drills, and scenarios where you have to hold your breath while concealing are all part of the experience. Generally, by just following the on-screen directions, they are simple to accomplish. There isn’t much technical talent required here, whether it’s moving the analog stick in a certain manner or continually tapping the same button. 

Making difficult choices that can actually come back to haunt you is where the problem resides. Any error might be your demise since Hackett’s Quarry and its residents are both utterly ruthless. There are times when there are no second chances and one decision will immediately lead to a character’s horrifying demise. It serves as a reminder that your decisions might have serious effects that last the rest of your adventure.

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The makers included a Death Rewind mechanism that gives you three opportunities to prevent people from dying to make things a little more merciful. These effectively serve as second chances, allowing you to change a character’s outcome by returning to a point before their death.

After completing The Quarry for the first time or by buying the game’s deluxe version, the Death Rewind feature becomes available. This approach is appreciated since it may sometimes help rescue people you first put to the tomb because the options might be a little hazy and lead to bad consequences.

In a game like this, the gameplay basically doesn’t important since the majority of the action takes place during scripted cutscenes. Therefore, strolling too slowly or taking your time to explore eerie, dark places won’t cause you to die.

This encourages players to engage with each item and look about each area to gather information and Tarot Cards. (At the conclusion of each chapter, you’ll show any tarot cards you’ve discovered to a spooky old lady who grants you a brief glimpse into the future.) 

The movement is very slow for some reason, which makes moving around seem like a chore. It irritates me in a game where discovering new information rewards you with hints that advance the plot. Even while using the “run” button helps to some extent, all of the characters still move somewhat slowly, particularly when climbing or descending stairs.

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The Quarry is more akin to a movie than a videogame due to its extensive interactive cutscenes. In fact, it has a Movie Mode that enables you to relax, get some popcorn, and let the narrative develop on your leisure. But I don’t think the tale is compelling enough to make it worthwhile to just watch a 10-hour “series” or “movie” after finishing the game.

The Quarry, according to its creators, offers 186 different possible endings, making further playthroughs valuable. Yes, the mystery element will lose its appeal once you complete it once, but it may be entertaining to experiment with options and routes you might have overlooked.

The Quarry’s finale is perhaps its most obvious flaw. It was unfortunate that the otherwise wonderful tale didn’t have a dramatic ending in a game full of stressful and anxiety-inducing situations (aside from the first two chapters after the prologue).

Instead, you’re given a hurried, premature finale and a drab, unimpressive epilogue/credits sequence. There isn’t any true resolution, which the game really needs. It would have been sufficient to have sequences like the police questioning scenes from Until Dawn.

The Quarry has excellent visual appeal because to its finely drawn figure models and lifelike face motions. Legendary horror actors David Arquette, Ted Raimi, and Lance Henriksen are among the cast members of this game. Brenda Song and Ariel Winter, two genre novices, provide standout performances.

The lighting effects also let you enjoy the stunning but eerie surroundings without giving away what lurks in the dark. The water animations, particularly in the camp’s lake, are lacking, however. It is hard to overlook how glaringly poor the water animations are when the game impresses graphically in other areas.

Summary of The Quarry Review

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Pros

  • powerful mystery components that create an engaging tale.
  • outstanding aesthetics and strong cast performances.

Cons

  • Final scene and finale are disappointing.
  • Easy to complete QTEs and simple gameplay.
  • minor performance problems.

Even while The Quarry isn’t the scariest game out there, fans of the genre will still find a lot to love about it because of the intense gameplay and stellar acting from its A-list cast. It becomes tough to defend paying full money for a 10-hour experience if that game isn’t your style.

The game doesn’t try to reinvent the wheel in any way, yet it nevertheless manages to give players a distinctive and deep interactive experience that rivals Until Dawn.

[Note: The copy of The Quarry used for this review was given by 2K Games.]
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