Monster Hunter: World is an action-adventure game that’s been taking the world by storm in 2018. It boasts high replay value, top quality graphics, and a diverse range of missions to complete.
This guide will help you get started with MHW so that you can start slaying monsters as soon as possible!
Topics Covered: -Monster Hunter Online Basics -Mana Siphon for Beginners -Advanced Crafting Guide
The “monster hunter rise silkbind attacks” is a guide that helps players master their skills and learn how to use them. The guide will help players get an edge over the monsters in the game.
Monster Hunter Rise introduced the Wirebug, a cyan critter that opens up countless options for traversal, provides access to many of the game’s “new” combat mechanics, and generally speeds up gameplay across the board. It’s something you’ll have to come to grips with in MH Rise — there’s just no way around it.
There are plenty of intricacies to maximizing your Wirebug efficiency. However, in this Monster Hunter Rise guide, we’ll cover the most critical mechanics you’ll want to master before taking on the more complicated systems.
Wirebug Basics in Monster Hunter Rise
You’ll get a general rundown of the Wirebug in the Back to Basics quest, but there are few nuances you’ll want to practice even in the earliest missions.
Holding down the left trigger and tapping a button unique to that ability activates any Wirebug ability. One charge is spent on the Wirebug meter at the bottom of the screen when you do so. Once utilized, the charge will cool down for a short period of time depending on the sort of ability employed – basic acts will recharge faster than more complicated maneuvers, attacks, and talents.
The first and most frequent Wirebug ability you’ll use is the simple Wiredash, a movement technique.
It lets you to move up, down, or ahead depending on your input and camera position. Press the Use button (A on Switch, Circle on a PlayStation-style controller, or B on an Xbox-style controller) or the Light Attack button while holding the left bumper (X on Switch, Triangle on PlayStation, or Y on Xbox). This will move you vertically or in the direction the camera is looking.
Be aware you can only use the standard Wirebug Wiredash while your weapon is sheathed. Using it with your weapon drawn will use one of the Switch Skills you have equipped, which is an article unto itself.
You’ll most often use Wiredash to traverse throughout a level, and you can chain as many Wiredash uses as you have Wirebugs to spend. You also have a double jump after each Wiredash that allows you to completely change direction or provide additional momentum at the end of the dash.
The other basic technique is stopping in mid-air. This requires pressing the Use button during a Wiredash in the air. You’ll stop and hang from the Wirebug’s thread for about 10 seconds before dropping.
Stopping on its own is useful for having a better look around an area, but it’s most useful for avoiding the cutscenes at the conclusion of quests. If you hang from a Wirebug with around five seconds remaining on the after-quest countdown and stay there, the Quest Complete screen will appear without you having to wait 15 seconds for your Hunter to gesticulate.
Advanced Wirebug Techniques
There are two areas of expertise to build up once you have a basic understanding of using the Wirebug. The first is Management of Charges; the second is the appropriate use of Wirefall.
Management of Charges
It’s no exaggeration to claim that the Wirebug is at the heart of Monster Hunter Rise. You won’t be able to employ some of your weapon’s most potent powers if you don’t have one on hand. You won’t be able to escape difficult circumstances, and you’ll be basically prevented from even traveling the most vertical areas of each level. As a result, learning to keep track of how many Wirebug charges you have left is critical.
Management of Charges doesn’t come quickly and will require effort to master. The easiest way to practice is on early-mid game monsters in an Expedition quest. Pick a monster you’re comfortable fighting and see how long it takes for both Wirebug charges to come back after use, how efficiently you can chain Wirebug abilities, etc.
Whenever you get knocked down or thrown into the air in Monster Hunter World, you can press the left bumper and the Use button to perform a Wirebug Wirefall recovery.
You’ll flip out of the thrown or knocked condition and be able to strike or evade dangers right away. Although it’s nearly always better to utilize this recovery strategy rather than falling, if you’ve already exhausted your other charge, falling isn’t necessarily the worst choice.
You can’t Wirefall if you don’t have a Wirebug charge, of course, so you’ll likely be caught flatfooted at least once. That’s why it’s vital you master Management of Charges first before you get your Wirefall usage down.
Advanced Wirebug Trainer Crash Course: Switch Skills & In-Combat Abilities
The volume of little details and mechanical optimizations the Wirebug affords is staggering. We won’t be getting into all of them here. Instead, we’ll focus on the most important but most challenging to implement parts of using the little guys: Switch Skills and in-combat abilities.
Most weapons have one offensive skill and one defensive skill and learning when to use which of them is vital to your success in Rise.
Early in your hunting career, you’ll get access to Switch Skills; alternate weapons moves that use a Wirebug Charge to activate. Your weapon will also have a default Wirebug skill. To use these abilities, hold down the left bumper and press the Light or Strong attack buttons while your weapon’s drawn.
For instance, if you’re using the Charge Blade with the Wirebug, proper use of the Counter Peak Performance shield enhancer can make the difference between life and death in High-Rank. The more offensively-minded skills involve movement, so they help with positioning and damage.
Using the Wirebug skills in tandem with the more traditional abilities is paramount. The advice for learning their optimal use is the same as learning Management of Charges, with one huge asterisk. Early on, you’ll want to focus on discovering how long each ability takes to activate, how long it’s active for, and how long it makes the Wirebug cooldown.
However, unlike Wirebug Management of Charges, you need to extend your knowledge base to every monster in the game. Every attack has different timings, but as long as you know intrinsically how long your abilities take to use from input to activation, implementing them is a matter of practice.
The difficult aspect is that your practice will be accompanied by cart rides back to camp, which is about as entertaining as it sounds. Enjoy!
Guides that are related
And that’s our crash course in using the Wirebug in Monster Hunter Rise. Of course, there’s a lot more to learn about this mechanic, and proper practice will have you a master in no time. For more tips and tricks, check out some of our other Monster Hunter Rise guides here on GameSkinny.
Watch This Video-
The “wirebug whisperer monster hunter rise” is a detailed guide that has been written by the author of the popular Monster Hunter World blog, The Wirebug. This guide will teach you how to master attacks, core skills, and more.
Frequently Asked Questions
How do you use Wirebug attacks in MH rise?
A: To use Wirebug attacks, you need to have a Crystal Wing equipped. You can use the wire bugs by pressing square/x for an attack and circle/c for a jump.
How do you get a good Wirebug?
A: I dont know.
Are great Wirebug permanent?
A: Yes, it is permanent.
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